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The API was developed jointly between Microsoft and Nvidia, which developed the custom graphics hardware used by the original Xbox.The Xbox API was similar to Direct X version 8.1, but is non-updateable like other console technologies.

Originally, the runtimes were only installed by games or explicitly by the user.Since Windows 95 was itself still new and few games had been released for it, Microsoft engaged in heavy promotion of Direct X to developers who were generally distrustful of Microsoft's ability to build a gaming platform in Windows. John, the evangelist for Direct X, staged an elaborate event at the 1996 Computer Game Developers Conference which game developer Jay Barnson described as a Roman theme, including real lions, togas, and something resembling an indoor carnival.It was at this event that Microsoft first introduced Direct3D and Direct Play, and demonstrated multiplayer Mech Warrior 2 being played over the Internet.Direct3D is also used by other software applications for visualization and graphics tasks such as CAD/CAM engineering.As Direct3D is the most widely publicized component of Direct X, it is common to see the names "Direct X" and "Direct3D" used interchangeably.

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